An Overview of Me
I’m a Spunky Cheerleader
in a non-annoying way
I'm enthusiastic and passionate, and keep my team motivated. I make sure we have fun as we get stuff done!
I’m an endless
I’m always thinking
I'm constantly looking for connections between disparate things and coming up with theories, models and concepts.
I’m a Leader/ Facilitator
that MBA helped
My leadership skills emerge when the timing is right, and I make sure that my whole team contributes and thrives.
What I Do
I am a designer, strategist and artist hoping to improve lives through thoughtful design.
I am the Director of User Experience at Minted, where I create products, features and experiences for our consumer and designer communities. It's pretty great to know that my work connects people to great designs and provides a community of designers with an audience that appreciates their work. I'm moving along a career trajectory where I'm able to make an increasingly meaningful impact on a growing number of people, and that makes me very happy.
I have a degree in studio art from Skidmore College where I focused on painting, drawing and sculpture. I'm also a graduate of the MBA in Design Strategy program at California College of the Arts which blends design, sustainability and innovation with traditional business issues in a collaborative environment.
For most projects, I like to follow a multi-step process. First I assess the problem and define it as clearly as possible. I then research my users, clients, similar projects and anything else that will help me create sketches and prototypes of potential solutions.
I then test the things I've created to see if they effectively solve the problem defined in the first stage of the design process. Once I have an idea, prototype, or other creation that meets the users' needs and the problem I have defined, I will refine the concept to a finished product.
My Professional Work
Since November of 2012, I've been designing new features, enhancements and experiences for Minted. I've had the opportunity to work on new strategic initiatives, evaluate and enhance existing experiences all while collaborating with really smart and dedicated people who care about design.
Jealous? I'm hiring smart, motivated and fun UI/UX Designers for my team, so please contact me if you're interested!
From September of 2010 to November of 2012, I was involved in nearly all changes to StumbleUpon's consumer-facing and business products, mobile apps, etc. either directly or through leading my team of UI and visual designers.
I also did a lot of behind-the-scenes research, thinking and strategizing with my super smart colleagues.
In addition to UI/UX work, I also enjoy contributing to the greater design/tech community and exploring concepts, theories and research.
LEFT Speaking at a panel at The Creator's Project, San Francisco in March 2012.
RIGHT Social strategies I developed for StumbleUpon. They are best explained via voiceover, so contact me to learn more.
Sketches are my favorite way to communicate concepts quickly and clearly to engineers, executives and product managers. Although I love digital tools, there's nothing more satisfying than putting pen to paper.
Some of my sketches are simply starting points for projects, and in other instances the sketches function as a blueprint for development.
Responsive Layout System
When we started exploring a more responsive layout at StumbleUpon, it required rethinking our range of content modules, including how they fit together and reflowed based on a user's screen size. Using a unit-based grid, I calculated the optimal grid size and module variances for the new system.
I'm not afraid of math.
Interaction + Visual Design
As a hybrid design lead, I worked on the full lifecycle of projects from concept to implementation. Deliverables included sketches, wireframes, flow diagrams, visual designs, assets and more.
LEFT Annotated wireframes for a custom autocomplete + create UI designed for a current beta feature on StumbleUpon.
RIGHT Visual design used for front end implementation of the feature.
Collaborating with engineers and product managers to realize a design requires clear and thorough communication. Depending on the scope of the project, the scenario and the teams involved, I provide whatever is needed to execute the concept—whether it's detailed wireframe or design annotations, layout specs, interaction guidelines or more.
The Creative Q
The Creative Q is a project aimed to help creative people move past creative blocks. The concept is a subscription based service where members receive prompts, get inspired and share their work in a virtual studio.
I worked solo on this project and was responsible for primary and secondary research, concept ideation, prototyping and implementation. See thecreativeq.com for more info.